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AI Insights · Timothy · October 2024

Top 5 Match 3 Games Performance in Ukraine, Q3 2024

Discover the trends in downloads, revenue, and active users for Ukraine's leading Match 3 games during the third quarter of 2024 on a unified platform.

Top 5 Match 3 Games Performance in Ukraine, Q3 2024

In the third quarter of 2024, the Match 3 games category in Ukraine saw notable trends across downloads, revenue, and active users, as analyzed by Sensor Tower. Here's a closer look at the performance of the top five games in this category.

Fruit Merge: Juicy Drop Game from Brave HK Limited witnessed a significant rise in weekly revenue, beginning with a modest $5 in August and peaking at $111 in mid-September. Downloads fluctuated, starting at 5.1K in early July and reaching a high of 16.8K by late July, before stabilizing around 14K towards the quarter's end. Active users increased steadily from 11.8K to nearly 55K by September's close, showcasing robust engagement.

Bubble Shooter Family maintained consistent download numbers, with a peak of 8.5K in late September. Active users saw a gradual increase, starting at 12.1K in early July and culminating at 29.3K by the end of September, indicating a growing player base despite no revenue generation during this period.

Cup Heroes from VOODOO showed a positive revenue trend, with weekly earnings rising from $201 at the start of July to approximately $1.5K towards the end of September. Downloads saw a steady climb, reaching 6.4K in the final week. Active users grew from 7.1K at the beginning of the quarter to 15.3K, reflecting increased player retention and engagement.

Gold & Goblins: Idle Merger by AppQuantum experienced strong revenue performance, with weekly earnings peaking at $5.1K in late August. Downloads remained relatively stable, with a notable increase to 7.2K in late September. Weekly active users varied, starting at 15K and rising to 17.6K by the quarter's end, suggesting sustained interest among players.

Bag Fight, another title from VOODOO, had fluctuating download numbers, peaking at 9.7K in late July before settling around 2.5K in September. Revenue was intermittent, with a maximum of $290 in July. Active users saw an initial surge, reaching 14.7K in late July, but declined to around 2.6K by the end of the quarter.

For more in-depth insights into the performance of these games and others, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: October 2024